Escape Rooms

Choose Your Room

Three locations. Dozens of adventures. One hour to escape.

The Magic Lamp
Gnome & Raven

Richmond

The Magic Lamp

Step inside a sun-bleached bazaar where a single rubbed lamp owes you three small impossibilities. Bring patience for what you wish for.

Beginner
28
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Shipwrecked
Gnome & Raven

Richmond

Shipwrecked

Saltwater on the floorboards, a missing captain, and a map that refuses to lie flat. Find the bearing before the tide finds you.

Hard
28
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The Tomb Ruins
Gnome & Raven

Richmond

The Tomb Ruins

A buried antechamber, a god who keeps score, and one hour to leave nothing behind but footprints.

Hard
28
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Wizard's Castle
Gnome & Raven

Richmond

Wizard's Castle

The headmaster has vanished mid-spell. The library remembers — if you know how to ask it the proper questions.

Beginner
28
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Grimm & Gristle's Haberdashery
Gnome & Raven

Richmond

Grimm & Gristle's Haberdashery

A tailor's shop where each hat fits a different ending. Choose carefully — one of these stories closes around you.

Expert
38
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Shadow of Cthulhu
Escape Room RVA

Arlington

Shadow of Cthulhu

A professor's office gone quietly mad. The books are reorganizing themselves and the geometry no longer agrees with the walls.

Expert
28
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Algernon's Shop of Magical Goods
Escape Room RVA

Arlington

Algernon's Shop of Magical Goods

Closed for inventory. Locked from the inside. The shopkeeper would very much like his keys returned before the bell over the door rings on its own.

Hard
28
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The Devil's Divination
Escape Room RVA

Arlington

The Devil's Divination

A fortune-teller's parlour, a hand of cards that keeps dealing itself, and a bargain you don't remember making.

Expert
26
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Silent Space
Escape Room RVA

Arlington

Silent Space

Comms are down. Oxygen is honest about itself. Sixty minutes to convince a wounded ship to take you home.

Hard
26
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The Trials of Valhalla
Escape Room RVA

Arlington

The Trials of Valhalla

Odin is unimpressed. Three trials stand between your party and the mead hall. Bring a strong arm and a stronger argument.

Hard
38
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Into the Dwarf King's Vault
Escape Room RVA

Arlington

Into the Dwarf King's Vault

Deep stone, deeper coin, and a king who insists on being asked nicely. Mind the mechanism — it has opinions.

Beginner
28
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Krampus's Furnace
Escape Room RVA

Arlington

Krampus's Furnace

The naughty list is on fire and so is most of the workshop. You have until the kettle whistles to settle the ledger.

Expert
26
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